This is a really cool idea and a really neat take on the theme! I'm also very impressed by the breadth of levels and their mechanics, and the character is very cute. There's really a gem of a game here, and I could definitely see it as a Switch puzzle game or something of that ilk with a bit more polish. But man, the controls were way too twitchy for the precision some of the puzzles required. The fact that the camera moves, making your mouse move, and thereby sometimes ruining some precision platforming, is frustrating, as is the fact that it's so easy to soft lock yourself near the end of a super long puzzle. This game would really benefit from everyone's favorite tool, the undo button, haha.