This is a really interesting concept with a ton of potential, and there's a very unique pixel art style, the presentation overall is excellent. However I do think that the execution is rough to say the least. There seem to be a lot of precision platforming elements in what is ostensibly a puzzle game. The physics on the character controller are also not super suited to those precision elements and it feels like those aspects of the game are constantly playing tug of war against each other. It's just way more punishing than it feels like it should be for a game about taking pictures. The finicky frame controls would present much less of an issue with a more forgiving approach to the platforming.
Also the music was incredibly loud.