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Nice style! 

The game definetly fits the theme, and the game was enjoyful, I actually played a few levels:)

Well done, it's a good game for this game jam given the time constraints, here are some constructive critique/and game dev tips.

1. Audio tutorials in game is a big NO-NO. There's tons of gamers out there who don't listen to the game music, keep a low volume, or they listen to own music while playing games, hence important instructions might be lost to them.

2.Auto-respawning. Probably due to number 1, I didn't know I could press SpaceBar until I played the last level, so I pressed ESC and went to main menu to replay, very tedious.

That's it for pickyness, now over to the game: The game is a pretty standard platformer like super mario where the twist is, you can control parts of the level by scaling them. I think it would be great to have more variations of platforming elements (maybe some of them could be like an elevator? bouncy etc). Of course this would perhaps be difficult to add within the time constraints, so over-all a good game for the game jam Well done! :D

thanks for the feedback! I will keep this stuff in mind for my future games :D