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This is basically Scala but extremely worse. At least the puzzles were nice, but things began to get very hectic at the triangle orb thing where blocks destroys each other when they touch.

Extremely worst? Could you at least explain it? I really want to knp what's wrong. 

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I meant the scaling controls, it turned into very tricky platforming

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oh thanks for clarifying. It is a design decisions, i thought it would make the game more challanging and create more interesting decisions.