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(+1)

Really fun! Though I do think that vaulting and climbing can be merged into a single button. My favorite part was the music and camera control

(+1)

Thank you!

The keybinds being different for those interactions have been common feedback, even during early playtesting. Here is the reasoning paraphrased from an earlier comment:

"We had vaulting and climbing as separate interactions because of how we are using them. The interactions are on the same object, so different key binds are necessary. Otherwise, the players couldn't choose which they wanted to perform;  we would just have to decide for them, which seemed like a bad idea. If it wasn't for that situation, I would definitely agree with you."

That said, there is probably a better way to design this. We could probably combine them if we made sure never to create a situation where you might need to climb AND vault the same object or type of object.