Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I think some kind of "shove" system or mechanic would be good, so stuff doesn't feel so stiff and restricted, but the "space management like resident evil inventory" gameplay was an intended part of the experience