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(+1)

I liked the game. I did notice there was a sound and music slider in the settings, but for me there was no sound at all. Was this a bug? Other than that, great job!

Not a bug, just being over ambitious. Initially I wasn't sure how I was going to add scaling but wanted to make a survivors-esq rogue-like so I decided that making the code as scalable and robust as I could, to help with future game jams, was going to be my goal. Later I came up with a scaling mechanic I liked and worked that into the weapon system I had built out. In the end the systems cost me time for this game jam but the infrastructure code for injecting weapons, enemies, and UIs will save me a lot time down the road. Music and SFX were the things I really wanted to include as part of this that I just couldn't get to in the time allotted but I mocked together the UI so I could wire it up easily later when I was working on the UIs.

Now that the jam is over I'm doing some performance passes today then I'll introduce the logic behind those menus and find some music just so I have the infrastructure and some experience before my next game jam.

(+1)

That's smart. Its always nice to have general purpose features that you can use in any game!