Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

This is probably the best and most creative game I've played in the jam so far! The level design is very creative, especially when it gives you control of multiple vines and you have to find a way to get them watered to control them. All of the puzzles were extremely fun and felt like they were in the perfect order.

One criticism I have is that sometimes I want to put the shiny down somewhere to stop controlling the vine and pan the camera to view the level ahead, but usually there aren't many good spots to do so. To rephrase it, whenever I want to the vine to stop moving for whatever reason it's hard to make that happen, especially when the shiny is still active even if dropped.

thanks for playing! I do agree: I didn’t get to do much playtesting but now it’s apparent that I should have the lightbulbs turn off when you aren’t holding them