Ayy thank you for the in depth review and advice!
Also I agree, the game isn't fun, but I wouldn't necessarily blame the game design, I simply struggle with determining how much I'm able to achieve with the given time frame.
Playing this game currently is akin to playing basketball, except there is no ball... and the hoops are telephone poles.
The game is so unfinished that i genuinely contemplated if i should submit it at all. The barely functional gameplay loop was implemented in the last 3 hours after all.
I did consider joining a team, but given my lack of social skills and no real need for help when it comes to art, programming, or audio design (believe it or not), I chose to work on my own. I might join a team next year though, only time will tell.
Also i will probably expand upon this project in the following weeks, to get my initial idea out there.