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The art and style of this game is extremely well done, I love how everything feels! My main concern with it is how hard it was to keep the producer in focus sometimes, this game is actually pretty difficult. I wasn't able to get very far into Act 3, which is when the difficulty really spiked I feel. I think the game juice on the producer and the projectiles he fires could be tuned up a bit. Maybe add some extra particle effects, sounds, or screenshake to make it feel a lot better and smoother. His teleporting should also have some other type of feedback attributed to it. Other than that, this was a pretty good game, nicely done :)