Cute graphics, though water could use more detail. I used Vice emulator and not sure if I used right speed settings, jump animation seemed to be way faster than it should.
Viewing post in Lily Lander C64 jam comments
I agree that the water detail is lacking. Getting detail into the game was a challenge; in the end, I had just over 4KB of RAM left, and accessing that 4k required me to refactor all the code to bank in the I/O registers before accessing them. By the time I realized it, it was too late :)
I’ll look at that jump animation with fresh eyes soon.
Thanks for playing!