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I love the  premise, I love the artwork, the sounds, the screen shake, and the thumps sound effect is really satisfying and the visuals of the ground getting pulled apart is really good. Were I struggle is that the levels do not have a give, meaning you either do the right path or you lose, there no room for small mistake. I would not introduce enemies with projectiles so soon, let the player get a feel for the jump and crush mechanic.