Agh, no controller support for a platformer! Unfortunate...
Anyway, making a sort of roguelike platformer with the theme was pretty cool, especially in 3D! The controls and procgen were definitely a little rough, but they got the idea across nicely!
I'm also of the opinion that the upgrades were kind of lackluster, anything where I'm choosing percents of a percent of differences just kinda taps me out, but I understand why there were there. I would've loved to see ones that forced you to change your game plan more. Overall though, good game!