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I like the main idea here - needing to flip between the main game world and the blueprint to adjust objects is super neat and has a lot of possibility space. As others I got stuck in a level where it looked like there was a box under a bridge? I was enjoying it up until then, and could see this being really cool if expanded.

There's something other than the box in the scene that you might be able to change the size of. Try to grow/shrink more objects that appear on the blueprint!

(+1)

Thanks for replying, I figured it out and got past it! Not sure exactly how to better to convey that is an option without being explicit, but having that extra block under the bridge definitely made it feel like a broken level.

We'll think that over! Thanks for playing!