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I somehow managed to somehow send the blocks flying for thousands of points! I'm really impressed with how stable you managed to make a large stack of objects with Unity's physics system, most games like this would see a ton of clipping issues where the tower would slump into itself. What tricks did you use to pull that off?

ya if you spam the blocks it can get stuck above the one you are placing and ends up shooting you up because I didn't disable the hitboxes, whoops :D. I didn't really do anything in particular with the blocks maybe it was just the simple shapes. Thanks for playing!