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(+1)

the invisible wall was a bit frustrating, but it was better once I was staying on the inside of the map rather than the outside. Once I figured out about stacking the same modules on top of themselves I got pretty overpowered which felt nice, was rewarding to plan out the ships structure. I feel like the movement in the game was interesting, and it makes me wish you had to fly close to the modules to attach them to your ship rather than being from anywhere, to emphasize ship movement through enemies more. Nice work!