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Good vibes and music. The theme is a little lost, since it only triggers when you get hurt. And if you play well, you could just never trigger the theme mechanic. (I got over 100 wahu). I think a few scaling powerups or having the player slowly scale smaller after getting hurt would have helped in utilizing the theme more. Or instead, you slowly grow larger, and blocking properly makes you smaller! Good job though :)

(+1)

Yeah I had more theme related ideas that I tried but didn't get any of them to work so I kept the hurt thing to at least adhere to the theme somewhat. But I agree that it got lost. Think the game probably would work best if you remove the scale theme entirely and just focused on the bullet hell aspect! Thanks for playing and for the feedback!