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Really neat take on the theme! I actually find this gameplay loop much more engaging than suika game or other similar ones because of the natural time pressure it puts on you. I eventually found a strategy that works maybe a bit too well, as I was able to beat the hardest AI difficulty level - I think the AI maybe prioritizes quickly dropping gems a bit too much over making smart plays. Maybe for game balance there should be a slightly larger hitbox between the gems so it's a bit less finicky, but otherwise it's really well designed as-is!

Thanks for the feedback! Glad you enjoyed the game! We'll try to create more challenging AI in the future and the hitbox problem will be also taken care of. It's quiet annoying when the gems don't fuse while they are clearly touching!