Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Actually fun concept, just oldscool simple browser game. Towards the later stages I resorted to brute forcing, so that might not be what you want (or it might). Perhaps resetting after a miss (makes it harder) or giving an error distance hint  (makes it easier) could help

Glad you had fun.
Can you elaborate on 'brute forcing'? Do you mean like iteratively making small changes until success?
Error distance hint like showing a small +/-, either for a short period after a miss or whenever you don't hold the shape?

Yeah make a first guess, and then trying to make small steps until it counts (I was on the second easiest mode)