I've never been a scrabble/bananagrams/crosswords/etc. aficionado but I've enjoyed them from time to time, and this feels like the best incarnation of that style of game I've ever played! Love the strategic choices, yet chill feel of it.
Aside from my other comments made separately, I noticed it was missing a "fail" condition when the letters are exhausted. It allowed going back to the main menu, of course, but I kind of expected a game end screen of some sort that would boot me back to the menu. A minor issue for an otherwise polished and excellent game though!
The option to type the letters is interesting, but I'd be curious if others are using it? I found it much easier to use the mouse, and misclicking to show the cursor was a little distracting. Maybe there could be an option to disable it in future?
Might be nice to show a visual (chart? tooltip?) with the point values somewhere, though after playing for a short time it becomes obvious. Ditto on the quill to unlock abilities -- I wasn't clear at first where the quill was hovering, but then realized it was a "surround" sort of unlock. Maybe all that's best left up to discovery through play, but it's also the sort of arcade style thing that could be on an attract mode screen.
Glad to see another quality Punkcake game though! The inventiveness, simplicity/purity (not sure what to call it), and polish of even your game jam games is amazing. And your handling of Patreon and pausing of charges regarding releases is so player focused and fair as to almost be criminal (to yourselves)! :)