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(+1)

Hi, I played the game and this is my review of it. Let's start off by saying this game is very under-polished for a month long jam. The music is lovely and the art is okay, but the gameplay needs work. I'd recommend a wave system instead of random upgrades and a wave system would be nicer to introduce difficulty as time goes on so the player faces harder challenges, but he's actually prepared for it. Right away, when starting the game, ranged and melee units spawn at once, which proves my point of this game not being balanced. More buffs, debuffs and enemies would have been nice since it relies on those mechanics so much, but the combat mechanic is pretty cool. That being said the game need more work, like the issue of the game not pausing while choosing upgrades. All and all this is an average entry for me.

(1 edit) (+1)

Thank you for taking your time to review my game, I agree with you,  my game is very unballanced and the problem is i did little to no playtesting but thank you all guys for pointing out what you enjoyed and what needs more work ! Your comment means a lot to me  I will keep working on my game but unfortunately I was informed that  I am not able to update my game until the rating period ends. I think i will post the updated version on newgrounds(when its ready)and if you want you can check it out and tell me if I am going in the right direction!