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It was really difficult to figure out what to do at the start, but once I did it was a cool concept! Having to build a level where you have to think of future levels of difficulty is neat. However, this is difficult for the player to do as they do not know how the scaling will affect their gameplay at the start. Its impossible to strategize when you have too little information. It was also difficult to actually make a level, as all the pieces I tried to place just fell down. You should check out ultimate chicken horse, you could probably get a lot of cool inspiration as they are doing a similar concept. Overall great work, I had a lot of fun!