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(1 edit)

1) Game does not handles keyboard properly. Use preventDefault in the handling code.

2) Packets stops if #of targets for randomization 4 or 5. They return if # dropped below 4 or randomization disabled.

Thanks for the bug reports! I’ve fixed #2 and will put out an updated version once the voting period ends.

For #1, what specific issues did you run into with keyboard input, and on what browser? (If it’s specifically about using Tab to navigate through the menus, I can improve it a bit, but the UI library that I’m using has a number of bugs with keyboard navigation that I can’t easily fix.)

Firefox. There are multiple input fields for numbers. Attempting to edit them either pops up browser's search panel or (in case of backspace) goes back in browser history.