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Easily the hardest game I've played in this jam so far, but I was motivated to complete it because the concept is so unique and the art style quelled my rage somewhat. It was fun to get the hang of how the grabber moves, and by the end I was a master of rocking it back and forth to reposition. I truly think this concept is fresh and versatile enough for a full release with some levels that ramp up the challenge even more. I really love when games demand this much attention and care to play, and there are lots of people out there who feel the same. 5 stars across the board- really outstanding stuff!