One of my favourite games this Jam.
The art-style, menus, planets, music, and mood all really contribute to it. It's very stylistically cohesive, and very cozy. I loved it.
I'm very happy an autoclicker was included, I do wish it was applied to the menus as well, as I reached a point of population production where I was spam clicking menu options trying to keep up spending.
I'm also happy a toggle for the sound was included, as I got to a ludicrous rocket production, hundreds were being launched a second the sound was insane. It made me laugh very hard, but I had to turn it off after a few seconds.
The performance certainly tanked as well.
I do like the unfurling, bigger scale of the solar system, bigger number, faster cool-downs, more rockets, to the point of showing you other solar systems.
Sadly I never managed to get to the other solar systems (other than the one on the bottom right). The rockets never made it far enough.
I think what is intended is to build up a rocket launch engine on the closest planet to the solar system you want to go to (makes sense for orbital dynamics), but in gameplay it felt kind of bad that I invested so heavily onto a planet that can't get very far with it's rockets. The quantity of rocket is funny though. I was not really clear on what the rocket launch x meant, if the x was how many rockets were being fired, or distance. I'm guessing it was number of rockets fired as the distance never seemed to change.
The - clock person icon on farms confused me at first, as I read it as it removes a person every x seconds. But it turns out it reduces the cool-down of production. I did manage to get some production cool-down rates to silly amounts, where it was triggering every half second or less.
When I quit I had
Total 153,368.70 /s
The two highest planets
Chrisck - 58,650.00 /s
Rynus - 50,250.00 /s
I wanted to get to the other systems to see if they unlocked anything new, but when I discovered they didn't that's when I stopped. Especially since I was having performance issues with the thousands of rockets being launched, and most of my planets in the first solar system maxed out.
The only reason I thought there would be more unlocks is when you click on the suns they have the same menu as the planets, so I thought there would be a way to colonize them if I got to the further solar systems.
Either way I had a lovely time. Thank you for the great game, it's very inspiring with how well crafted it is.