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The puzzle element is interesting, I'd love to see this fleshed out more. I do think the perspective kind of ruins the experience, though. People say the hitbox needs some tuning, but there wouldn't be this issue if the camera was directly above.

Thankyou for the feedback. Glad you liked the puzzle element! Did you mean i should change the perspective to a platformer type game from this top down perspective as this is a 2D game?