Sometimes you can end up inside rocks, which by the way the rocks are set up inside one another makes it feel intentional? I don't know, it could be a nice addition to the mechanics if it was intentional, but sometimes it made me feel stuck, as I had to find a way to not get inside the rocks.
Overall feels like a fun mechanic, I could see it get more polished and turned into a nice game, good job!
PS: I got to 123 in the leaderboards, definitely tried to get better but that was as long as I could get!