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We definitely brainstormed more interactive objects, but didn't have enough time to implement. Movable boxes almost made it in, but they were still too buggy to be included yet.

I thought about having the light damage you, but I felt like it would be too hard to balance in a way that made it interesting. So I went with the simpler idea of light just being an obstacle. If you have suggestions about that, I'm open to hear them.