This is a really cool concept! Planning out my route to the goal was a lot of fun. I do think the connection to the theme could have been a bit stronger, though - the game really isn't about the resizing mechanic, it's about the Tetris blocks, and while they were a fun mechanic they didn't fit the theme quite so much. Still a fun game overall, though. Good work :)
Viewing post in Higher than Fire jam comments
Thanks for the feedback!
Our main interpretation of the theme was building a structure that you will then climb (using scale to mean climb, like scaling a cliff). We also allowed the player to resize themself and tetris blocks to appear in multiple sizes, but I agree that the player resizing was a smaller part of the game.