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It was a pretty fun play, Perhaps there should be a bit more explaining about the controls (like clicking outside of the option is to cancel changes), but once I figured out how to make a production cycle to get more points, it was pretty straightforward way to victory.

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Thanks for your time. I'm implementing the tutorial, because I think is necessary. I'm also thinking about a more challenging production cycle by introduce some random (but balanced) generation of costs. Thanks!