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This game is definitely not for the faint of heart. The difficulty level is quite high, mainly because there are no in-game instructions or indications about how to play or what each element does. I still haven't understood if the timer was to calculate speed or just showing how much time I spend looking at them. It took me some time to figure things out, and even then, it felt like I was not grasping it fully.  

However, I appreciate that the Itch.io page provides more information. The page itself is visually appealing and stands out compared to the default theme, with a polished presentation.  

The theme of "Built to Scale" is well respected in this game. I love spaaaa-ce! I managed to nail down each position "perfectly" by observing the planet view and the window, but it seems I was still wrong. Even when I tried switching the last two planets as mentioned in the "Known Bugs" section, it was still wrong.  

One feature I would have loved to see is a quick restart option. Having to go through the entire cinema again each time I wanted to retry was a bit tedious.  

Despite these challenges, I found the game to be a very good entry overall. The concept is intriguing. With a few tweaks and some clearer in-game guidance, this short game could be truly fantastic!