Hello! Welcome to Feedback Quest 7! My name's Hythrain and I'm one of the hosts and one of the streamers for this event! This feedback is being written live as I stream your game! If you're interested in seeing my live reaction, let me know and I can send you a link to the VOD once it's posted to YouTube!
So my normal approach for any game in these events is simple: I get the game, make sure it's not a virus, then play it with as little information on how to play as possible. This way, I can judge how intuitively someone can figure out the game. Only if it's obvious that I need to read more will I do so. I note this so you can get a sense where some of these feedback comes from. In addition, I want to note that feedback and rating are different; don't use this feedback to gauge what I'll rate, nor should you view my rating as entirely indicative of my feedback.
That trailer... really got me. I loved watching it! The perfect level of absurdity.
Gameplay wise, I had a lot of fun. I was glad it was just a move and aim game, no firing required. The game's mechanics felt tight and well tuned, with losses mostly being my own fault. That said, I do feel like the orbs should attract a little better than they do. It's so easy to get trapped in a corner and be unable to get out purely because you can't level up.