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Really good implementation. I believe you had to finish the core game mechanics in advance in order to fit in so many levels into your game. I would like to know how you planned your game jam so that I can plan mine better next time. Our team couldn't finish within the deadline,

As a small suggestion I wished the planets did not collide when placed in the world. It breaks the believability of their nature a bit for me. Other than that solid game!

hey, we had four members, we each picked out an area and worked on it for 2 days, remaining time was spent on integration. with how the game was setup, we were able to hack the levels quickly as separate scenes, hope this helps :).