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(1 edit)

Simple, smooth, and graphically impressive! A very well-rounded game, congratulations on making it in such a short time :D

While I struggled with the difficulty often, that ‘Skip’ button was a welcome addition so I could just see everything you had come up with. I think some sort of meter would have been of help, as the player-size is hard to read (and therefore judge your next move).

EVEN LARGER levels could have been fun - some gimmicky breaks from the challenge - let me swing freely like a giant fuzzball.

Overall, super impressive and feels entirely like a finished product already. Good job on the visual programming too. Stay Slimy!