Thanks for playing and the feedback!
What can I say.. I was voicing an AI trying to voice me.. haha.
Yeah I was torn about introducing the realtime components. You're right it's not genre pure.. I had a feeling that as you get longer without your speed changing.. adds a very interesting tension dynamic with realtime components. I guess that's the great bit of game jams...we can play test at scale and learn how to tune these things. Thanks again for the input here!