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Very impressive! Initially, the graphics and wall of text can be a bit intimiditing/overwhelming. Maybe just remove the city in the background when you're at the menu?

Once I started the game, everything was quite clear and well balanced: challenging, but doable.

(It did take a few tries to realize the red things gave you coins, but that's probably because my head associates "coins = yellow thingies" and there was a disconnect in my brain :p)

Just to comment on the other comments: I only had slight performance issues on my machine, and I have an old HP laptop, running Windows 10 and Firefox. Maybe that feedback helps with performance optimization?

I think this could become a really immersive game with some polishing! (By which I mean: clearer menus/explanation, varity in visuals and variety in game mechanics.)

Yeah, you are right, pickups visual may be misleading. I should have at least make them yellow, as everything related to coins is yellow in text.

And some kind of tutorial with big short commands before showing the wall of text.