The graphics look polished and fun!
Movement feels nice, quick and responsive. Except that there's something off (I can't put my finger on it) that makes certain jumps a little imprecise and sometimes too difficult ... could just be my lack of skill.
I also second feedback already made:
- The music becomes a bit annoying with many restarts. If you can't solve that, maybe a slightly different soundtrack could soften this issue? Or creating 3 slightly different soundtracks, playing one randomly on a restart?
- I understand your decision not to use checkpoints - it surely makes the
game harder and more tense. At the same time, it just made me quit after failing for the nth time halfway through. In general, I've noticed players want to be able to retry a challenge as quickly as possible, instead of redoing something that's not challenging anymore for a few minutes (every time). For me, personally, the game is hard enough as it is :p - On some levels, you can't look ahead far enough, which means you're basically jumping blind the first few times you enter the level. (After that, you have somewhat memorized it and can navigate.) This would be fine ... if the game had checkpoints.
- Feedback on damage (like an animation where the player quickly displays a red color, or something) would also be really helpful.
All in all, great graphics, great controls, solid core game mechanic, and you're able to create a really fun atmosphere where you just want to retry until you succeed!