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This game is an awesome example of making the player feel clever. It felt as though I was breaking the game, even though it's exactly how we were meant to crack each puzzle. Smooth gameplay (I bet making the expanding and shrinking mechanic so smooth was tough), beautiful and relaxing tone too.

I got stuck on 14 and haven't managed to work it out yet, but I don't want to skip it! Perhaps a tip...?

Otherwise only feedback I can think of is the hitboxes felt slightly awkward at times - like I was only just making it, or only just not making it. And jumps were eaten a little when you jumped against the side of something. But neither mattered, really unique puzzle game!

Sorry to frustrate you with bad controlling and tricky levels orz. 14 is hard both in puzzle and controlling. need to jump and scale at the same time to get to the ladder. then easily jump to the blue box ( scale it to the smallest ). Then again, shrink to get higher and jump and scale at the same time to reach the heart.

the key is to jump and scale the same time. A tricky one ; )

thanks for playing! Hope you enjoy it!

Not at all, it wasn't frustrating! And thank you, I managed to do it!!

It was tricky but once I got it it's quite reliable. Great fun

So glad you like it! Hope to deliver better journey in my next game! ( or still this one expanded