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Thank you so much for all the kind words! Put a smile on our whole team’s faces :)

I didn’t want to add some demanding mechanics because it could ruin the immersion, but adding a progression with safe spaces and stamina sounds like the only mechanic that could encance the immersion! Better connection with character, better feel of progression (apart from AC count), even locking some of the earlier areas from exploring too soon, guiding through the quests in a better way.

Thank you for suggesting, if we decide to go bigger with this I’ll definetely consider :)