Satisfying playthrough. I feel like it got a bit difficult especially after the first boss phase, but I did win (although it got close). The boss interludes with the little mazes are an interesting genre break but imo in their current form add little to the game - maybe if there would be more elaborate puzzles or exploration? Really enjoyed the bullet hell gameplay, and everything around it worked well. If I have one suggestion, it’s to add many versions of the shooting sound effect so that it does not get repetitive over time. Good job!