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(+1)

I like this one. Good level design, art style is good and doesn't take itself too seriously. The item system was a creative way to make the puzzles more interesting than a lot of games that I've seen take this approach during the jam. only thing I would change is maybe a bit more polish to the movement mechanics, maybe a coyote timer. Overall awesome job!

(+1)

thanks alot, i did some polish to the movement, like the fact that your input get registered as soon as you touch the floor, i didn't include a coyote timer on purpose because i wanted to make the limits of the jumps clear, but i get what you mean.