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(+1)

Thanks for taking the time to comment!

A clarification on the Death rules. The vagueness may be a problem of how I framed it, and definitely something to consider if/when I tackle v. 1.2. But the actual rule, with some added emphasis is:

A spacer is only dead for sure when their Vigor fills up and they are left behind by their companions to face the threat, helpless.

The intent is that the Union Rep doesn't kill characters, their companions leave them to die.

That said, again, I definitely couched the rule in a way that might be too vague, and it's going on my list of tweaks for the next time I open up the hood.