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(+1)

Very fun idea. I had trouble with the way the boxes slide around when you're trying to push them with precision. I think the concept would work better if things were built to more snugly fit in a tile system. The way the boxes can get pushed a tad too far and land in an unreachable place, or slide off of the buttons is a bit annoying.

(+1)

After the jam we are going to add some friction to boxes, as well as a way to pull them out of corners (as a paid DLC, obviously haha). That’s some useful feedback, thank you for playing!