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Very unique and cool idea and art style. It was kind of hard to understand when you were or weren't going to hit something, so the game wasn't that fun unfortunately. But I really liked the artistic side!

Hi thanks for the honest comment! we had a really hard time solving exactly this problem, and with the little time we had we went for the slow motion effect to make it a bit easier (we also tried making the objects 3d models but that didn't do the trick).  gald you liked the art!