I had a lot of fun playing! The tutorials were detailed and helped me get into the game easily. It would have been nice to have an object in the scene to indicate where the tutorials appear. The checkpoint system was great! It made playing stress-free.
As a player, the movement is very fast and it was fun just to move around. I wish the air controls were freer.
The collision judgment for the Colossus hand worked perfectly, which made me think it was a well polished game. I wish there was a keymapping for quick hand movements, maybe Shift + wheel?
I liked the variety of levels and new gimmicks, and I thought it was clever to use coins to drive the player's behavior. I think it would be even more fun to invite a friend to play two-player!
Viewing post in Hands of the Colossus jam comments
Thanks for the in-depth review!
Many of the things you mentioned were on our todo list but unfortunately we ran out of time. Hopefully we can add them after the voting period ends in a new build.
Adding a "sprint" for the hands is indeed a good idea, we meant for the Colossus to move pretty slowly but it ended up slower than we intended.
Either way, really glad you liked it!