Had a great time with this one! The challenge of moving towards your aiming direction was rewarding to master, and the despawning health packs created a nice risk-reward. It was fun to try all the upgrades and the scaling system was quite well-implemented. Though I didn't have much reason to upgrade beyond the 1st stage, as my ship was already quite survivable and would be more at-risk with a larger hitbox. Also, would've liked to see my hitpoints somewhere on-screen. Very pleasant UI and overall presentation with quite appealing sound design.
A very fun game with a good overall concept! Cool interpretation of the theme too :)