A unique take on a player-scaling puzzle-platformer that is surprisingly polished. The game has an artstyle that is simple in an aesthetically pleasing way, and the music fits the feeling of the game. The amount of small detail, like the rolling animation or the paint splatter on impact is fairly uncommon in jam games. I did find the game to be quite difficult, especially in the last level, as the required order of actions was somewhat unclear, and the way that the springs detect collisions made the final climb slightly frustrating. However, for the most part the game was fun to play, and had some very interesting concepts.