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(2 edits) (+1)

Super clever concept and really strong execution!! Loved the sound design and art especially, but the gameplay is really compelling and expandable (great for a scale theme!). I did struggle with health management, but my weapon literally growing as I went along helped make sure I wouldn't be overwhelmed. Spin combos were really fun to pull off too! Excellent work for the jam and I bet this would make an awesome future indie release given enough development time.

Only a few bugs to note:

  • Sounds may stutter/repeat between scene transitions
  • Tutorial dialogue text doesn't pause reading when you paused the game

Also I do think the hitstop effect could be toned down a tad -- the more enemies you had around you, the more choppy and broken-up the combat felt.