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what does

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FATAL ERROR in Vertex Shader compilation
ShaderName: shd_crust

D3DXCompile failed - result

at gml_Object_obj_controller_crust_Draw_64
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stack frame is
gml_Object_obj_controller_crust_Draw_64 (line -1)     mean?

Oh it just means that one of the shaders failed to start when the game started, but you don't have to worry about it, just restart the game and it should work sooner or later.

i tried it over 34 times, but it still does not work

Then your computer might be too slow for it to work, I'll try to fix it when I have time.