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Well, this one took a bit of work to play. I ended up downloading the game and then using the same C64 emulator as your in-browser one, but yours was quite buggy for some reason.

Gameplay

Nothing outstanding, as far as one-button games go this feels pretty standard. Sometimes the jump hitboxes feel a bit small.

Graphics

Well you built graphics from scratch and they look better than my own game, so I don't really know what to say... it's a bit of a shame that the sky is more detailed than the water (which is the main part of the game) but I assume that from a technical standpoint filling with a single color was much easier than drawing a sprite over a background.

Audio

On itch it was poor quality and quite noisy, but after loading the game "properly" it worked fine. Amazing soundtrack! I liked the sound effects for the jump, pretty simple yet they give a great feedback

Innovation

Well this one gets 5 stars. Congratulations on making a game that good from scratch for C64 (please tell me you ran it on an actual C64)!

Theme interpretation

Again, nothing too fancy on this side. I notice a number of frogs this year.

Thanks for the review!

I actually don’t own ANY Commodore hardware, so it was written and tested in VICE. The browser emulator is a big buggy, but I can’t do anything about that ;)

It has been played by others on actual hardware, though: https://www.youtube.com/watch?v=IdGToEAd-hM

As to the background limitation, it was a technical one. I could only decompress and double-buffer the top 13 rows (of 25) before I couldn’t keep up with the buffer copy. Also, I used all but ~4k of the C64 ram, excluding only the I/O space ($D000). Using that memory would require me to refactor the game to only page that ram out when accessing I/O registers and I ran out of time. :)